Optimizing Augmented Reality Interfaces
Project Description

Interactive multimedia applications such as Augmented Reality (AR) or Video Games are very sensitive to latency. Latency makes interaction frustrating and error-prone. In this project, we aim to minimize the impact of latency through system, application and UI techniques.

Supervisor
BRAUD Tristan Camille
Quota
3
Course type
UROP1000
UROP1100
UROP2100
UROP3100
UROP4100
Applicant's Roles

Role/Duties: Develop strategies for minimizing the impact of latency on the user experience
Expected Skills
- C# / Unity
- Basic knowledge of networking

Applicant's Learning Objectives

During this project, the student will acquire the following skills:
- all-rounded knowledge of latency and its impact on user experience
- development of AR applications using Unity

Complexity of the project
Moderate